AliceVision
Photogrammetric Computer Vision Framework
aliceVision::camera::IntrinsicBase Member List

This is the complete list of members for aliceVision::camera::IntrinsicBase, including all inherited members.

_h (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseprotected
_initializationModealiceVision::camera::IntrinsicBaseprotected
_lockedaliceVision::camera::IntrinsicBaseprotected
_sensorHeight (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseprotected
_sensorWidth (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseprotected
_serialNumber (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseprotected
_state (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseprotected
_w (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseprotected
addDistortion(const Vec2 &p) const =0aliceVision::camera::IntrinsicBasepure virtual
assign(const IntrinsicBase &other)=0aliceVision::camera::IntrinsicBasepure virtual
backprojectTransform(const Vec2 &pt2D, bool applyUndistortion=true, const geometry::Pose3 &pose=geometry::Pose3(), double depth=1.0) constaliceVision::camera::IntrinsicBase
backProjectUnit(const Vec2 &pt2D) constaliceVision::camera::IntrinsicBase
cam2ima(const Vec2 &p) const =0aliceVision::camera::IntrinsicBasepure virtual
clone() const =0aliceVision::camera::IntrinsicBasepure virtual
getCartesianfromSphericalCoordinates(const Vec3 &pt) (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBase
getDerivativeBackProjectUnitWrtParams(const Vec2 &pt2D) const =0aliceVision::camera::IntrinsicBasepure virtual
getDerivativeCartesianfromSphericalCoordinates(const Vec3 &pt) (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBase
getDerivativeTransformProjectWrtParams(const Eigen::Matrix4d &pos, const Vec4 &pt3D) const =0aliceVision::camera::IntrinsicBasepure virtual
getDerivativeTransformProjectWrtPoint3(const Eigen::Matrix4d &pose, const Vec4 &pt3D) const =0aliceVision::camera::IntrinsicBasepure virtual
getDistortedPixel(const Vec2 &p) const =0aliceVision::camera::IntrinsicBasepure virtual
getDistortionInitializationMode() const =0aliceVision::camera::IntrinsicBasepure virtual
getHorizontalFov() const =0aliceVision::camera::IntrinsicBasepure virtual
getInitializationMode() constaliceVision::camera::IntrinsicBaseinline
getMaximalDistortion(double minRadius, double maxRadius) constaliceVision::camera::IntrinsicBasevirtual
getParameters() const =0aliceVision::camera::IntrinsicBasepure virtual
getParametersSize() const =0aliceVision::camera::IntrinsicBasepure virtual
getState() constaliceVision::camera::IntrinsicBaseinline
getType() const =0aliceVision::camera::IntrinsicBasepure virtual
getTypeStr() constaliceVision::camera::IntrinsicBaseinline
getUndistortedPixel(const Vec2 &p) const =0aliceVision::camera::IntrinsicBasepure virtual
getVerticalFov() const =0aliceVision::camera::IntrinsicBasepure virtual
h() constaliceVision::camera::IntrinsicBaseinline
hasDistortion() constaliceVision::camera::IntrinsicBaseinlinevirtual
hashValue() constaliceVision::camera::IntrinsicBasevirtual
ima2cam(const Vec2 &p) const =0aliceVision::camera::IntrinsicBasepure virtual
imagePlaneToCameraPlaneError(double value) const =0aliceVision::camera::IntrinsicBasepure virtual
importFromParams(const std::vector< double > &params, const Version &inputVersion)=0aliceVision::camera::IntrinsicBasepure virtual
initializeState()aliceVision::camera::IntrinsicBaseinlinevirtual
IntrinsicBase(unsigned int width, unsigned int height, const std::string &serialNumber="") (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseinlineexplicit
isLocked() constaliceVision::camera::IntrinsicBaseinline
isValid() constaliceVision::camera::IntrinsicBaseinlinevirtual
isVisible(const Vec2 &pix) constaliceVision::camera::IntrinsicBasevirtual
isVisible(const Vec2f &pix) constaliceVision::camera::IntrinsicBasevirtual
isVisibleRay(const Vec3 &ray) const =0aliceVision::camera::IntrinsicBasepure virtual
lock()aliceVision::camera::IntrinsicBaseinline
operator!=(const IntrinsicBase &other) const (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBaseinline
operator==(const IntrinsicBase &other) constaliceVision::camera::IntrinsicBasevirtual
pixelProbability() const =0aliceVision::camera::IntrinsicBasepure virtual
project(const Vec4 &pt3D, bool applyDistortion=true) const =0aliceVision::camera::IntrinsicBasepure virtual
ptr typedef (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBase
removeDistortion(const Vec2 &p) const =0aliceVision::camera::IntrinsicBasepure virtual
rescale(float factorW, float factorH)aliceVision::camera::IntrinsicBasevirtual
residual(const geometry::Pose3 &pose, const Vec4 &X, const Vec2 &x, bool applyDistortion=true) constaliceVision::camera::IntrinsicBaseinline
residuals(const geometry::Pose3 &pose, const Mat3X &X, const Mat2X &x) constaliceVision::camera::IntrinsicBaseinline
sensorHeight() constaliceVision::camera::IntrinsicBaseinline
sensorWidth() constaliceVision::camera::IntrinsicBaseinline
serialNumber() constaliceVision::camera::IntrinsicBaseinline
setDistortionInitializationMode(EInitMode distortionInitializationMode)=0aliceVision::camera::IntrinsicBasepure virtual
setHeight(unsigned int height)aliceVision::camera::IntrinsicBaseinline
setInitializationMode(EInitMode initializationMode)aliceVision::camera::IntrinsicBaseinline
setSensorHeight(double height)aliceVision::camera::IntrinsicBaseinline
setSensorWidth(double width)aliceVision::camera::IntrinsicBaseinline
setSerialNumber(const std::string &serialNumber)aliceVision::camera::IntrinsicBaseinline
setState(EEstimatorParameterState state)aliceVision::camera::IntrinsicBaseinline
setWidth(unsigned int width)aliceVision::camera::IntrinsicBaseinline
sptr typedef (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBase
toUnitSphere(const Vec2 &pt) const =0aliceVision::camera::IntrinsicBasepure virtual
transformProject(const geometry::Pose3 &pose, const Vec4 &pt3D, bool applyDistortion=true) constaliceVision::camera::IntrinsicBaseinline
transformProject(const Eigen::Matrix4d &pose, const Vec4 &pt3D, bool applyDistortion=true) const =0aliceVision::camera::IntrinsicBasepure virtual
unlock()aliceVision::camera::IntrinsicBaseinline
updateFromParams(const std::vector< double > &params)=0aliceVision::camera::IntrinsicBasepure virtual
w() constaliceVision::camera::IntrinsicBaseinline
~IntrinsicBase()=default (defined in aliceVision::camera::IntrinsicBase)aliceVision::camera::IntrinsicBasevirtual