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| Pose3 (const Mat3 &c_R_w, const Vec3 &w_c) |
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| Pose3 (const Mat4 &T) |
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Mat3 | rotation () const |
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void | setRotation (const Mat3 &rotation) |
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Vec3 | translation () const |
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void | setTranslation (const Vec3 &translation) |
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Vec3 | center () const |
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void | setCenter (const Vec3 ¢er) |
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Mat3X | operator() (const Mat3X &p) const |
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Pose3 | operator* (const Pose3 &P) const |
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bool | operator== (const Pose3 &other) const |
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Pose3 | inverse () const |
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double | depth (const Vec3 &X) const |
| | Return the depth (distance) of a point respect to the camera center.
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Pose3 | transformSRt (const double S, const Mat3 &R, const Vec3 &t) const |
| | Return the pose with the Scale, Rotation and translation applied.
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const SE3::Matrix & | getHomogeneous () const |
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SE3::Matrix | _homogeneous {SE3::Matrix::Identity()} |
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The documentation for this class was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/alicevision/checkouts/latest/src/aliceVision/geometry/Pose3.hpp